I went into the day with every intention of publishing a new tutorial tonight. Sadly, that was not in the cards. I ended up having to take care of some business after work. I did finish it quickly, though. However, the division between Eyes of the Dragon and A Summoner’s Tale was more significant than …
New A Summoner’s Tale Tutorial, Part 0C
Movement Revisited I have just finished updating my site’s A Summoner’s Tale page with another tutorial. This tutorial continues with the idea of a cross-platform game that runs on potentially any platform supported by MonoGame. Since the game isn’t much of a game if the player can’t move, I implement tile-based movement using the keyboard …
Next Eyes of the Dragon 4.0 Status
I have been working on the following Eyes of the Dragon tutorial. Sadly, I don’t see myself being able to finish it tonight. I’m about eighty percent of the way, but I have no gas left in the tank. If I hadn’t promised myself to post as often as possible, I probably wouldn’t be writing …
I Am Back!
Well, I had a great weekend. I’m happy to be back, though. I missed programming and writing. Still, I enjoyed my time away. I see that you have all been busy reading! That’s so good to see. I like that what I’m writing is having a positive impact on the MonoGame community. Don’t worry; it …
A Few Days Off
As you can see, I took a few days off from posting. I will be taking a few more as well. I might post tomorrow, but it is hard to say at this point because I will be travelling. So this might not be the full type of post that you are used to seeing. …
A Summoner’s Tale Tutorial 07 Live
I have published tutorial 07 in my A Summoner’s Tale tutorial series. This tutorial goes back to the game. It adds an animated sprite for the player to control. It also covers moving the sprite and having the map scroll with the character. You can find the link to the tutorial on the A Summoner’s …
A Summoner’s Tale Tutorial 07 Update
So, I’ve worked hard the past two nights on tutorial 07 in my new series, A Summoner’s Tale. Well, it wasn’t too hard last night because I had to be up very early. Tonight I made much more progress. However, there is one thing that isn’t very well-behaved. Once it is, it won’t take much …
A Summoner’s Tale Tutorial 06 – Update
I have not yet finished tutorial six in the A Summoner’s Tale series. However, I did work on it and made some progress on it. I would say I’m about a third of the way through it. I will be adding a text box for text input. That works splendidly but is not written up. …
Long Absence
Yes, I know it has been a long absence. I have been very busy with work, with little desire to work on game programming and tutorials. Recently, though, I have stepped back into game programming. I’ve been working on my version of Shadow Monsters. Game-play is about 75% complete. I’ve been working on the remaining …
Has it really been five months???
Wow, time really slipped away on me. I’ve been meaning to write more, but I keep getting side-tracked. I’m going to attempt to be more present on Game Programming Adventures. I don’t know how focused I will be on tutorials for the foreseeable future. I will try to do that more as well. What’s Next? …
