Well, it was dark. It was later in the evening, so it was to be expected. Okay, all joking aside. I have been very busy with my Shadow Monsters game. That, and work today, of course. I have made some good progress on Shadow Monsters. More on that later. I took a break from tutorials, …
New A Summoner’s Tale Tutorial! Part 12(18)
I have just uploaded, a rather lengthy, tutorial that covers the beginnings of the battle engine. I would have gone further, but it was already thirty pages. Also, I didn’t get to creating shadow monsters and triggering a battle. For the latter, I need the former. I felt I needed shadow monsters besides the test …
New Summoner’s Tale Tutorial! Part 11
I have just uploaded tutorial 11 (part 17) in my A Summoner’s Tale tutorial series to my Google Drive. This tutorial begins with adding shadow monsters and their moves. In the following tutorial, I will add actual combat between shadow monsters. As always, you can find the link to the tutorial on the A Summoner’s …
A Summoner’s Tale Tutorial 11 a.k.a 17
I started working on tutorial seventeen in my A Summoner’s Tale tutorial series. This tutorial begins work on the combat engine, allowing battles between two shadow monsters. This combat is like the retro-pokemon games, where it is one-on-one battles. Unless, of course, it was a trainer battle where you could have up to six pokemon. …
New Forest Rush 3.8.1 Tutorial! – Part 3
I have just finished uploading and updating my site’s Forest Rush 3.8.1 page with the newest tutorial, part 3 – Not Walking on Air. It adds a tile engine to the game, so the player’s sprite is not walking on air. Well, they still are because I haven’t implemented collision detection. They just can’t fall …
Two New Tutorials!
I have uploaded two new tutorials, albeit they are similar to my Google Drive. They continue with conversations in the game. You can find them on the blog’s A Summoner’s Tale and Eyes of the Dragon 4.0 pages. Also, you can find A Summoner’s Tale here and Eyes of the Dragon 4.0 here. What’s Next? …
The Coming Weekend
Happy Friday! Do you know what that means? No work for the next three days. For the next two days, I will be working on projects and tutorials. For tutorials, I will be working on Eyes of the Dragon and A Summoner’s Tale. Then, time permitting, I will work on the third Forest Rush tutorial. …
Tutorial Status Update
First, sorry for missing yesterday. Something kept me from writing on the blog, tutorials, and code. What little I did manage to get done, I will probably end up redoing it. It was far from a stellar day. On that note, today has been a much better day. I did some work on tutorials before …
No New Tutorials Today
Sorry, but no new tutorials today. I spent the remainder of yesterday and today working on my project, Eyes of Inashti. (Still not married to the name.) I made some good but slow progress. I have mobs working close to what I want. However, I’m having a problem with dragon fire and dragons attacking from …
New Eyes of the Dragon 4.0 Tutorial! Part 10
So, I have posted tutorial two in my Eyes of the Dragon tutorial. No, that’s not right. I’ve posted tutorial sixteen in my Eyes of the Dragon 4.0 tutorial series. No, no, no. That’s not right either. I’ve posted tutorial ten in my Eyes of the Dragon 4.0 tutorial series. There, that’s right. This tutorial …
