New Eyes of the Dragon 4.0 Tutorial! Part 10

So, I have posted tutorial two in my Eyes of the Dragon tutorial. No, that’s not right. I’ve posted tutorial sixteen in my Eyes of the Dragon 4.0 tutorial series. No, no, no. That’s not right either. I’ve posted tutorial ten in my Eyes of the Dragon 4.0 tutorial series. There, that’s right. This tutorial parallels tutorial fifteen from A Summoner’s Tale and adds the basics for conversations. You can find the link to the tutorial on my blog’s Eyes of the Dragon 4.0 page. You can also use this direct link.

What’s Next?

I have three choices on what I’m going to do next. First, I can write a new tutorial for Eyes of the Dragon that continues with conversations. Second, I can write the next tutorial in A Summoner’s Tale. The third option is that I can work on the third tutorial in Forest Rush. That is what I am leaning toward because it seems to be popular.

My Projects

I did work on Eyes of Inashti last night. I have mobs going to a death animation when they are attacked. The animation isn’t quite right, though. When a mob dies, sometimes it comes back to life. It’s like the zombie apocalypse or something. So, I am going to move on to the editor for that one, I think. I do need to work out mobs moving and attacking too. I’m most likely going to do the former.

Final Thoughts

I posted another tutorial. Feels good to be posting again. I like that you are reading what I am writing, except for maybe my corny humour. I try to keep it light-hearted. I don’t know if I will be working on a tutorial today. I have a bit of overtime that I need to put in. I will see how I feel after doing that and working on Eyes of Inashti. So, I wish you good luck with your game programming adventures.

Cynthia