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My Game Programming Adventures including projects and tutorials

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Category: Shadow Monsters

It Was a Dark……

By Lady Synammon
|
March 6, 2023
| No Comments
| Eyes of the Dragon, Forest Rush 3.8.1, MonoGame, My Projects, RPG, Shadow Monsters

Well, it was dark. It was later in the evening, so it was to be expected. Okay, all joking aside. I have been very busy with my Shadow Monsters game. That, and work today, of course. I have made some good progress on Shadow Monsters. More on that later. I took a break from tutorials, […]

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Posted in Eyes of the Dragon, Forest Rush 3.8.1, MonoGame, My Projects, RPG, Shadow Monsters

New A Summoner’s Tale Tutorial! Part 12(18)

By Lady Synammon
|
March 4, 2023
| No Comments
| A Summoner's Tale, Eyes of Ishanti, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just uploaded, a rather lengthy, tutorial that covers the beginnings of the battle engine. I would have gone further, but it was already thirty pages. Also, I didn’t get to creating shadow monsters and triggering a battle. For the latter, I need the former. I felt I needed shadow monsters besides the test […]

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Posted in A Summoner's Tale, Eyes of Ishanti, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

New A Summoner’s Tale Tutorial! Part 0D

By Lady Synammon
|
February 11, 2023
| No Comments
| A Summoner's Tale, Eyes of Ishanti, MonoGame, My Projects, Shadow Monsters, Tutorial

First, you must be wondering what the hell she is doing up at this ungodly hour. I honestly don’t know. But I will notch it up to insomnia. The good news is that I finished part thirteen of my A Summoner’s Tale tutorial series. This tutorial parallels Eyes of the Dragon in part eight. It […]

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Posted in A Summoner's Tale, Eyes of Ishanti, MonoGame, My Projects, Shadow Monsters, Tutorial

New A Summoner’s Tale Tutorial, Part 0C

By Lady Synammon
|
January 29, 2023
| No Comments
| A Summoner's Tale, Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial, Uncategorized

Movement Revisited I have just finished updating my site’s A Summoner’s Tale page with another tutorial. This tutorial continues with the idea of a cross-platform game that runs on potentially any platform supported by MonoGame. Since the game isn’t much of a game if the player can’t move, I implement tile-based movement using the keyboard […]

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Posted in A Summoner's Tale, Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial, Uncategorized

New A Summoner’s Tale Tutorial, Part 0B

By Lady Synammon
|
January 29, 2023
| No Comments
| A Summoner's Tale, Android, iOS, MonoGame, My Projects, RPG, Shadow Monsters

Going Mobile! I have finished the next tutorial in the A Summoner’s Tale tutorial series. As the title suggests, I dive into going mobile. Not only do I cover adding an Andriod project, but I also cover adding an iOS project for those who can build one. I go over the challenges of iOS and […]

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Posted in A Summoner's Tale, Android, iOS, MonoGame, My Projects, RPG, Shadow Monsters

New Tutorial in Eyes of the Dragon 4.0!

By Lady Synammon
|
January 28, 2023
| No Comments
| Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tile Engine, Tutorial

I have just published tutorial 04 in my Eyes of the Dragon 4.0 tutorial series. This tutorial is all about the tile engine. It is almost a direct port from my game, Silver Prophet. However, there are a few subtle differences. For example, I allow for scaling the map and having a free-moving camera in […]

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Posted in Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tile Engine, Tutorial

So, Android? Why not iOS?

By Lady Synammon
|
January 26, 2023
| No Comments
| Android, Eyes of the Dragon, iOS, My Projects, RPG, Shadow Monsters, Tutorial

Well, I would love to add iOS. Unfortunately, I am in a bit of a pickle. I can’t get iOS to build on my MacBook. Also, I cannot pair my Windows computer with my MacBook either. Since I need my MacBook to compile an iOS project, I’m dead in the water. I’ve spent many hours […]

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Posted in Android, Eyes of the Dragon, iOS, My Projects, RPG, Shadow Monsters, Tutorial

New Tutorial in Eyes of the Dragon 4.0!

By Lady Synammon
|
January 25, 2023
| No Comments
| Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just uploaded the newest tutorial in my Eyes of the Dragon 4.0 series. I promised that this game would be cross-platform, and I meant it! So I add an Android project to the solution and have the game running on Windows, macOS, and now Android. You can find the tutorial on my website’s […]

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Posted in Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

New Eyes of the Dragon 4.0 Tutorial!

By Lady Synammon
|
January 24, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just finished uploading tutorial 2 in my reimagined Eyes of the Dragon tutorial series. This tutorial falls in the steps of the previous Eyes of the Dragon tutorials. It adds in the concept of controls and creates a couple of basic controls. Also, it demonstrates how to change game states. You can find […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

Announcing Eyes of the Dragon 4.0

By Lady Synammon
|
January 23, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, Shadow Monsters, Tutorial

I am pleased to announce the launch of my fourth iteration of Eyes of The Dragon. In this new version, I will be following my game Silver Prophet. It uses an engine similar to my XNA game Eyes of the Dragon. In addition, it will offer a hybrid real-time combat engine. I have already published […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, Shadow Monsters, Tutorial
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