I Will Be Brief

It is getting on the late side, considering I get up around 5:00 am. I just want to get ready for bed and drift off to sleep. I made a promise to myself not to miss days when it can be avoided, though. So, I will be brief. What’s Next? Nothing has changed in that …

Not Much Progress

So, I’m a big Magic: The Gathering fanatic, but I haven’t played in six years. I want to get back into it, and the nearest shop only offers friendly commander on Fridays. I got rid of a lot of my decks and cards, so I need to get enough cards to build a commander deck. …

Still Slow Going

As the heading says, progress on the next tutorial is happening, just very slowly. Partly due to some strange rendering issues and having to spend a fair chunk of the day working. Still, I did make some progress. I did need a break from programming after work, so I invested some time into playing video …

Progress, but Slow Going

I did make progress on the next A Summoner’s Tale tutorial today. It was slow going. Life would be so much easier if I had a WYSIWYG editor for forms. I will likely end up creating one at some point. With how slow going it was, I decided to take a break and do something …

Rest. Rest Will Be Nice.

Three-day weekend and nothing that needs doing. There are a few things that I would like to accomplish and do, but nothing that needs to be done. No travelling, no running all over the city, just some much-needed downtime. I can take my time and enjoy things. In fact, I just finished getting to know …

Been Busy, Again. *sigh*

I’ve had a lot going on lately. I haven’t had the opportunity to switch to Visual Studio and do a little programming for fun. Yes, I know people think you are strange for programming for fun. It is fun, though. Typing in the commands, seeing your work take shape on the screen, and playing the …

Quick Post

I am just popping in to drop a quick note. I was busy for most of the evening, so I did no game programming of any kind. Tomorrow looks to be more of the same. It is amazing how much time you use outside of work for appointments and such. What’s Next? When I get …

Slow Day

Today was a slow day. I did a little work on Shadow Monsters. I looked at Eyes of the Dragon, and I was trying to decide where to go next. Also, I looked at Forest Rush. I need to make some adjustments to it to handle collision detection properly. Instead of using destination rectangles, I …

Quick Update

This is going to be a brief post as there is not much new. I did work on the next Eyes of the Dragon 4.0 tutorial. It is going slow because it is a work night and other factors. I hope to wrap it up tomorrow, but that may not happen. It will happen on …

Next Tutorial’s Status, Again

It feels like all I’ve done this month is post blog entries on the status of the next Eyes of the Dragon 4.0 tutorial. But, to be honest, it has been a bit of a rough month. Excuses aside, I have made good progress on the next Eyes of the Dragon 4.0 tutorial. I now …