I have just finished uploading tutorial 2 in my reimagined Eyes of the Dragon tutorial series. This tutorial falls in the steps of the previous Eyes of the Dragon tutorials. It adds in the concept of controls and creates a couple of basic controls. Also, it demonstrates how to change game states. You can find …
New Tutorial! A Summoner’s Tale 0A
Haha! I see what you did there. You used hexadecimal. Joking aside, I did want to use hexadecimal for numbering this series—no particular reason. Back to the important stuff. I’ve just uploaded tutorial ten to my Google Drive. As I mentioned previously, this tutorial adds the character generator and the main menu. Besides uploading to …
New Tutorial! A Summoner’s Tale Tutorial 09
Earlier today, I put tutorial 09 up on my site’s A Summoner’s Tale page. Unfortunately, I ran out of time and had to switch gears to work. This tutorial adds new controls for use in the editor and in the game. They are a selector that will cycle through items left and right. The other …
A Summoner’s Tale Tutorial 09 Status
Well, I’ve been working hard on tutorial 09 in my A Summoner’s Tale series. Unfortunately, while I would like to finish it tonight, I don’t see it happening. There is just too much to do yet. However, it will be up tomorrow for sure. I have the code written and working. After that, it is …
A Summoner’s Tale Tutorial 08 Live
This is a quick tutorial. It covers how to target multiple resolutions in the game. Also, it demonstrates how to save game settings in the user’s application data folder. I know it works on PC and Mac. Unfortunately, I don’t have a Linux box to test it against. However, I have an old laptop that …
A Summoner’s Tale Tutorial 07 Live
I have published tutorial 07 in my A Summoner’s Tale tutorial series. This tutorial goes back to the game. It adds an animated sprite for the player to control. It also covers moving the sprite and having the map scroll with the character. You can find the link to the tutorial on the A Summoner’s …
New MonoGame Tutorial – Summoner’s Tale 06
I did end up finishing tutorial six in my MonoGame series: A Summoner’s Tale. This tutorial focused on fixing some tearing that was happening when rendering controls. Also, it added the last important control needed in creating the editor, a text box. I may add a check box during the next tutorial, as I use …
A Summoner’s Tale Tutorial 04 Live
Today was a quiet day for me, so I spent some of the day working on tutorial 04 in my A Summoner’s Tale series. Well, I finished the tutorial and uploaded it to my Google Drive and the project. I have also pushed it to the GitHub repository. This tutorial adds in some GUI controls, …
A Summoner’s Tale Tutorial 03 Live
So, I had some extra time the past few days, and I will be posting the third tutorial in my A Summoner’s Tale tutorial shortly. This tutorial adds in the input manager and two game states. It demonstrates how to add a timer to the game and how to scroll the map. You can find …
New MonoGame Tutorial – A Summoner’s Tale 02
It is my last day off for the holiday season. I didn’t have anything planned, so I decided to work on tutorial 02 in my MonoGame tutorial series, A Summoner’s Tale. I have published that tutorial on Google Drive. Unlike what I planned, this tutorial does a bit of rendering. I implemented the tile engine …
