The title says it all. I’m sorry for not posting regularly over the weekend. I’ve had a lot on my mind. However, I did manage some work on the next Eyes of the Dragon 4.0 tutorial. More on that shortly. I don’t see myself posting on Fridays anymore. I’ve found a charming spot to play …
New Eyes of the Dragon 4.0 Tutorial – Part 15
First, I should have posted this yesterday. However, I was busy with work and my Magic: The Gathering event. Even though it was a small pool of players, I was pleased to place fourth. Now, the tutorial. This tutorial works with encounters with mobs. You can trigger an encounter with the bat by walking up …
New A Summoner’s Tale Tutorial – Part 13
Finally, I have uploaded the next A Summoner’s Tale tutorial to my Google Drive. This tutorial is about the editor for shadow monster moves. I had intended to do shadow monsters as well. However, that would have tripled the tutorial. So, I decided to cut it off at this point. You can find the tutorial …
Date Day
Today was a date day, so I didn’t work on a tutorial. Instead, I spent the day with Shadow Monsters. I’m pleased to announce that our relationship is on the mend. I took her shopping, bought her lunch, went to a movie, and all of the typical date-day things. She is truly glowing. She has …
New Eyes of the Dragon 4.0 Tutorial! Part 14
I have just finished tutorial 14 in my MonoGame RPG tutorial series on my Google Drive. This tutorial introduces mobs and the concept of encounter layers. An encounter is a planned interaction between the player and a mob. Normally, that interaction will result in combat. There is the potential for other outcomes, though. The tutorial …
Next Eyes of the Dragon 4.0 Tutorial! Part 13
I know I mentioned yesterday that I was going to work on a new Forest Rush tutorial. I envisioned what I would have to do, and it wasn’t as straightforward as I expected. So, instead, I worked on the next Eyes of the Dragon 4.0 tutorial. I have just uploaded and shared the next that …
New Eyes of the Dragon 4.0 Tutorial, Part 12
I have finally uploaded a new tutorial! This tutorial adds a character generator to the game. It isn’t final, but I couldn’t add more to it as it was getting long enough. Characters will use the SPECIAL system based on a ten-sided die. To check if an action occurs, you roll a D10. If the …
Next Eyes of the Dragon 4.0 Tutorial – Update
I have been working on the next Eyes of the Dragon 4.0 tutorial. It is shaping up slowly. I need some mechanics in order to create the combat system. Therefore, this tutorial covers creating the basics of the role-playing system and creating a character. I won’t get to combat in this tutorial because I will …
The Hard Part
Well, the easy part is done. I’ve finished 99.5% of the coding. The hard part will be the demo this morning because I’m not so great at talking in front of people. I have always dreaded it. Still, it has the potential to have a huge impact on our users. So for that reason, I’m …
Needed a Break
I took a few days off to talk with people instead of computers. It was a nice change. Not once did I talk about game programming. Once writing came up but not what I usually wrote about. I enjoyed being under the radar. I’ve had enough, though. I’m ready to return to what I love …
