Welcome back to my blog. While I may not be able to post daily, I am committed to sharing updates whenever possible. Currently, I am diligently working to finalize a project—a story about a young transgender woman who is just beginning her transition. This narrative will soon be available on Medium.com. It serves as a …
Early Morning
So, it is early morning and I’m up before everybody else. It gives me time to work on my projects and still be able to spend time with my family. I’ve been working on my game, mostly the Android version of it but the desktop version as well. As I’ve mentioned before, I spend more …
Loooonnnngggg Day
It’s been a very long day. I’ve been working tirelessly on a project for a client at work. It is automating processes for them to analyze data. It is pretty dry, not near as enjoyable as working on a game or writing something. I have a few minutes to spare so I thought I would …
What Is Happening?
Well, I’ve been doing some work on my game in preparation for a new tutorial. I want to cover deploying to iPhone and Android. iPhone is the harder platform of the two. I’m still thinking about making it a video tutorial instead of a text tutorial. What’s Next? I’m working out the details for a …
New Eyes of the Dragon 4.0 Tutorial! Part 10
So, I have posted tutorial two in my Eyes of the Dragon tutorial. No, that’s not right. I’ve posted tutorial sixteen in my Eyes of the Dragon 4.0 tutorial series. No, no, no. That’s not right either. I’ve posted tutorial ten in my Eyes of the Dragon 4.0 tutorial series. There, that’s right. This tutorial …
New A Summoner’s Tale Tutorial! Part 0F
I have finished uploading part 0F in my A Summoner’s Tale tutorial series to my Google Drive. This tutorial picks up where the last one left off with characters, adding the bulk of the code for conversing with a character. However, it doesn’t actually mean you can have conversations with them on the map. Instead, …
A Summoner’s Tale Tutorial 0F – Status
First, I took a break from writing tutorials last night. I did some work on Eyes of Inashti instead. I made some good progress on transitions between animations. I also got mods on that map. Mobs are affected by gravity. Finally, the player can kill mobs. They die instantly rather than transitioning to the death …
New A Summoner’s Tale Tutorial! Part 0E
I have finished, and I am posting tutorial 0E (14) in my A Summoner’s Tale tutorial series. This tutorial makes the tile engine more like Eyes of the Dragon. It also implements the character layer and places a character on the map. You can find the link to the tutorial on the A Summoner’s Tale …
New Eyes of the Dragon 4.0 Tutorial, Part 7!
I have just finished writing tutorial 7 in my Eyes of the Dragon tutorial series. This tutorial adds some more GUI controls and creates the editor project. You can find the link to the tutorial on the Eyes of the Dragon 4.0 page. Also, you can use this direct link. What’s Next? I will continue …
New Eyes of the Dragon 4.0 Tutorial, Part 6!
Keep on Trekking I will be honest. I don’t have a lot in the gas tank tonight. So, I am going to be brief. I have uploaded tutorial 6 in my Eyes of the Dragon 4.0 tutorial series to my Google Drive. I dubbed this one: Keep on Trekking. No, not Star Trekking. Just being …
