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My Game Programming Adventures including projects and tutorials

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Month: April 2023

Still Slow Going

By Lady Synammon
|
April 10, 2023
| No Comments
| Uncategorized

As the heading says, progress on the next tutorial is happening, just very slowly. Partly due to some strange rendering issues and having to spend a fair chunk of the day working. Still, I did make some progress. I did need a break from programming after work, so I invested some time into playing video […]

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Posted in Uncategorized

Progress, but Slow Going

By Lady Synammon
|
April 9, 2023
| No Comments
| Uncategorized

I did make progress on the next A Summoner’s Tale tutorial today. It was slow going. Life would be so much easier if I had a WYSIWYG editor for forms. I will likely end up creating one at some point. With how slow going it was, I decided to take a break and do something […]

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Date Day

By Lady Synammon
|
April 8, 2023
| No Comments
| MonoGame, My Projects, Shadow Monsters

Today was a date day, so I didn’t work on a tutorial. Instead, I spent the day with Shadow Monsters. I’m pleased to announce that our relationship is on the mend. I took her shopping, bought her lunch, went to a movie, and all of the typical date-day things. She is truly glowing. She has […]

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Posted in MonoGame, My Projects, Shadow Monsters

New Eyes of the Dragon 4.0 Tutorial! Part 14

By Lady Synammon
|
April 7, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just finished tutorial 14 in my MonoGame RPG tutorial series on my Google Drive. This tutorial introduces mobs and the concept of encounter layers. An encounter is a planned interaction between the player and a mob. Normally, that interaction will result in combat. There is the potential for other outcomes, though. The tutorial […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

Rest. Rest Will Be Nice.

By Lady Synammon
|
April 6, 2023
| No Comments
| Uncategorized

Three-day weekend and nothing that needs doing. There are a few things that I would like to accomplish and do, but nothing that needs to be done. No travelling, no running all over the city, just some much-needed downtime. I can take my time and enjoy things. In fact, I just finished getting to know […]

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Been Busy, Again. *sigh*

By Lady Synammon
|
April 5, 2023
| No Comments
| Uncategorized

I’ve had a lot going on lately. I haven’t had the opportunity to switch to Visual Studio and do a little programming for fun. Yes, I know people think you are strange for programming for fun. It is fun, though. Typing in the commands, seeing your work take shape on the screen, and playing the […]

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Quick Post

By Lady Synammon
|
April 3, 2023
| No Comments
| Uncategorized

I am just popping in to drop a quick note. I was busy for most of the evening, so I did no game programming of any kind. Tomorrow looks to be more of the same. It is amazing how much time you use outside of work for appointments and such. What’s Next? When I get […]

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Next Eyes of the Dragon 4.0 Tutorial! Part 13

By Lady Synammon
|
April 2, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I know I mentioned yesterday that I was going to work on a new Forest Rush tutorial. I envisioned what I would have to do, and it wasn’t as straightforward as I expected. So, instead, I worked on the next Eyes of the Dragon 4.0 tutorial. I have just uploaded and shared the next that […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

Slow Day

By Lady Synammon
|
April 1, 2023
| No Comments
| Uncategorized

Today was a slow day. I did a little work on Shadow Monsters. I looked at Eyes of the Dragon, and I was trying to decide where to go next. Also, I looked at Forest Rush. I need to make some adjustments to it to handle collision detection properly. Instead of using destination rectangles, I […]

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