I have finally uploaded a new tutorial! This tutorial adds a character generator to the game. It isn’t final, but I couldn’t add more to it as it was getting long enough. Characters will use the SPECIAL system based on a ten-sided die. To check if an action occurs, you roll a D10. If the …
Quick Update
This is going to be a brief post as there is not much new. I did work on the next Eyes of the Dragon 4.0 tutorial. It is going slow because it is a work night and other factors. I hope to wrap it up tomorrow, but that may not happen. It will happen on …
Next Tutorial’s Status, Again
It feels like all I’ve done this month is post blog entries on the status of the next Eyes of the Dragon 4.0 tutorial. But, to be honest, it has been a bit of a rough month. Excuses aside, I have made good progress on the next Eyes of the Dragon 4.0 tutorial. I now …
A Little Frustrated
No, it is not what you are thinking. I was working, hard, I might add, on the next Eyes of the Dragon 4.0 tutorial last night. When the strangest thing happened. I could no longer add content to my shared project. I must have spent an hour trying to fix it. It was to no …
It Was a Weird Week
I apologize for not being present the past week. I’ve had a lot going on that has required my attention. It is over now, and I hope to fall back into my routine again. I will be starting work on tutorials again today. More on that in a moment. I want to give a shout-out …
Next Eyes of the Dragon 4.0 Tutorial – Update
I have been working on the next Eyes of the Dragon 4.0 tutorial. It is shaping up slowly. I need some mechanics in order to create the combat system. Therefore, this tutorial covers creating the basics of the role-playing system and creating a character. I won’t get to combat in this tutorial because I will …
What a Week!
It was quite a week for me. I have been dragging my ass since I finished my project over the weekend. Note to self: It is no good to complete a project if it burns you out! It is a lesson I will remember next time a surprise crops up. On the topic of my …
The Hard Part
Well, the easy part is done. I’ve finished 99.5% of the coding. The hard part will be the demo this morning because I’m not so great at talking in front of people. I have always dreaded it. Still, it has the potential to have a huge impact on our users. So for that reason, I’m …
Big Meeting!
As the title says, I have a big meeting on Monday to discuss a prototype I’ve been working on. If it goes well, it will bring an editor from twenty-five years ago into the present. I’ve been working on finishing it. I still have a lot to go, but I’m confident I will finish before …
Needed a Break
I took a few days off to talk with people instead of computers. It was a nice change. Not once did I talk about game programming. Once writing came up but not what I usually wrote about. I enjoyed being under the radar. I’ve had enough, though. I’m ready to return to what I love …
