Status Update

I didn’t work any one other tutorials yesterday or today. Instead, I worked on my projects. I made some solid progress on my projects. Things are shaping up quite well as far as they are concerned. As a result, I am close to reaching a release date for Quintessential Duels. I finally resolved the annoying …

Eyes of the Dragon 12

I have posted tutorial 12 in the Eyes of the Dragon 3.0 tutorial series to the blog. This tutorial covers updating the tile engine, player component and world classes. It is available on the Eyes of the Dragon 3.0 tutorials page and can also be accessed with this direct link. I also started work on …

Knight Watch Update

Knight Watch Update I spent a significant part of the day working on Knight Watch, my web game. I made significant progress though not as much as I would have liked. Technical issues revolving around React caused some issues. The most difficult to resolve was my game was running at 2 to 5 frames per …