Finally, I have uploaded the next A Summoner’s Tale tutorial to my Google Drive. This tutorial is about the editor for shadow monster moves. I had intended to do shadow monsters as well. However, that would have tripled the tutorial. So, I decided to cut it off at this point. You can find the tutorial …
New Eyes of the Dragon 4.0 Tutorial! Part 14
I have just finished tutorial 14 in my MonoGame RPG tutorial series on my Google Drive. This tutorial introduces mobs and the concept of encounter layers. An encounter is a planned interaction between the player and a mob. Normally, that interaction will result in combat. There is the potential for other outcomes, though. The tutorial …
Next Eyes of the Dragon 4.0 Tutorial! Part 13
I know I mentioned yesterday that I was going to work on a new Forest Rush tutorial. I envisioned what I would have to do, and it wasn’t as straightforward as I expected. So, instead, I worked on the next Eyes of the Dragon 4.0 tutorial. I have just uploaded and shared the next that …
New Eyes of the Dragon 4.0 Tutorial, Part 12
I have finally uploaded a new tutorial! This tutorial adds a character generator to the game. It isn’t final, but I couldn’t add more to it as it was getting long enough. Characters will use the SPECIAL system based on a ten-sided die. To check if an action occurs, you roll a D10. If the …
Next Eyes of the Dragon 4.0 Tutorial – Update
I have been working on the next Eyes of the Dragon 4.0 tutorial. It is shaping up slowly. I need some mechanics in order to create the combat system. Therefore, this tutorial covers creating the basics of the role-playing system and creating a character. I won’t get to combat in this tutorial because I will …
New A Summoner’s Tale Tutorial! Part 12(18)
I have just uploaded, a rather lengthy, tutorial that covers the beginnings of the battle engine. I would have gone further, but it was already thirty pages. Also, I didn’t get to creating shadow monsters and triggering a battle. For the latter, I need the former. I felt I needed shadow monsters besides the test …
New Summoner’s Tale Tutorial! Part 11
I have just uploaded tutorial 11 (part 17) in my A Summoner’s Tale tutorial series to my Google Drive. This tutorial begins with adding shadow monsters and their moves. In the following tutorial, I will add actual combat between shadow monsters. As always, you can find the link to the tutorial on the A Summoner’s …
A Summoner’s Tale Tutorial 11 a.k.a 17
I started working on tutorial seventeen in my A Summoner’s Tale tutorial series. This tutorial begins work on the combat engine, allowing battles between two shadow monsters. This combat is like the retro-pokemon games, where it is one-on-one battles. Unless, of course, it was a trainer battle where you could have up to six pokemon. …
New Forest Rush 3.8.1 Tutorial! – Part 3
I have just finished uploading and updating my site’s Forest Rush 3.8.1 page with the newest tutorial, part 3 – Not Walking on Air. It adds a tile engine to the game, so the player’s sprite is not walking on air. Well, they still are because I haven’t implemented collision detection. They just can’t fall …
Two New Tutorials!
I have uploaded two new tutorials, albeit they are similar to my Google Drive. They continue with conversations in the game. You can find them on the blog’s A Summoner’s Tale and Eyes of the Dragon 4.0 pages. Also, you can find A Summoner’s Tale here and Eyes of the Dragon 4.0 here. What’s Next? …
