I am beyond frustrated with game programming today. I thought I was nearly finished coding for the next Eyes of the Dragon tutorial. But, man, was I fooled! First, I would make a change. That required a change somewhere else, which meant two over here. The trickle became a deluge. Soon, I could not remember …
Next Eyes of the Dragon Tutorial
Today was a rather weird day. So, I didn’t get done what I expected. I have almost finished coding the next Eyes of the Dragon tutorial. However, I have not really done much in the way of writing. Part of this is because of my new project. More on that later. Anyway, back to the …
New Eyes of the Dragon 4.0 Tutorial, Part 7!
I have just finished writing tutorial 7 in my Eyes of the Dragon tutorial series. This tutorial adds some more GUI controls and creates the editor project. You can find the link to the tutorial on the Eyes of the Dragon 4.0 page. Also, you can use this direct link. What’s Next? I will continue …
Forest Rush. No, Not That Forest Rush
First, it has been a really long day. I did manage to finish a website I needed to finish, though. Also, I did some work on Forest Rush. No, not from the tutorials. It is an endless running that I was writing. Well, it was more of an endless jumper. The player would jump from …
Next Tutorial Status
So, I’ve been looking at adding a third tutorial series, though nowhere near as in-depth as a role-playing game. Though, a platformer can become humungous, just like a role-playing game. Indeed, many have role-playing elements. This series will be going more into real-time mechanics than what I have in mind for Eyes of the Dragon …
New Eyes of the Dragon 4.0 Tutorial, Part 6!
Keep on Trekking I will be honest. I don’t have a lot in the gas tank tonight. So, I am going to be brief. I have uploaded tutorial 6 in my Eyes of the Dragon 4.0 tutorial series to my Google Drive. I dubbed this one: Keep on Trekking. No, not Star Trekking. Just being …
