Vicious Circles

I am beyond frustrated with game programming today. I thought I was nearly finished coding for the next Eyes of the Dragon tutorial. But, man, was I fooled! First, I would make a change. That required a change somewhere else, which meant two over here. The trickle became a deluge. Soon, I could not remember …

Next Eyes of the Dragon Tutorial

Today was a rather weird day. So, I didn’t get done what I expected. I have almost finished coding the next Eyes of the Dragon tutorial. However, I have not really done much in the way of writing. Part of this is because of my new project. More on that later. Anyway, back to the …

Next Tutorial Status

So, I’ve been looking at adding a third tutorial series, though nowhere near as in-depth as a role-playing game. Though, a platformer can become humungous, just like a role-playing game. Indeed, many have role-playing elements. This series will be going more into real-time mechanics than what I have in mind for Eyes of the Dragon …