Well, I have been rather busy with work. If it isn’t on official assignments, it is on the new editor built on top of Visual Studio Code. What is taking so long on it is the dialog editor, more on that later. I never did get time to work on a tutorial in the past …
Been a long week
Yay! It is finally the weekend. Unfortunately, I will have to work for most of it to keep in time for a project deadline. Fortunately, most I have completed most of the work. What is going to take time is adding fuzzy logic for matching customers. Fuzzy logic is always so much fun. It makes …
MonoGame RPG Tutorial 61 – Live
I ended up with more free time than expected. For that reason, I decided to work on tutorial 61 in my MonoGame RPG tutorial series Eyes of the Dragon. This tutorial wraps up with quests. First, I fixed a bug where you could not finish quests. Then, I add in a game state to display …
MonoGame RPG Tutorial 60 – Live
This week was really rough, so I didn’t work much on tutorials. Today, though, I devoted my morning to finishing MonoGame RPG tutorial 60. As I mentioned in my earlier posts, this tutorial is about adding quests to the game. It is the first of multiple tutorials that will deal with quests. I’m hoping that …
MonoGame RPG Tutorial 60 – Update
So, yesterday did not go according to plan. There was a problem with the modem, and I had to wait for it to be replaced and configured. Thankfully, it has been resolved, and the internet seems more stable than it was before the modem was replaced. However, I ended up not working on the tutorial …
