So, I did some work on tutorial 43 in the MonoGame RPG tutorial series Eyes of the Dragon. I didn’t get too far into it, though. Something came up that required my attention. I also had my lesson to teach last night. I think my student enjoys playing his creation more than he likes programming …
On The Mend
Sorry, I didn’t work on a tutorial last night or today. I was busy with the app I’ve been working on for most of today for a client. I’ve been working on publishing it to iPhone. It works great on Android. I keep getting the error message that the integrity of the app cannot be …
Under The Weather
So, I got my COVID-19 vaccine on Thursday. Since then, I’ve been having so many physical issues. Because of it, I haven’t worked much on anything. I haven’t made much progress on my project either, more and both of those later. I want to ask you, my readers, what you’d like me to work on …
Very, Very Busy
So, I’ve been swamped implementing my client’s change request. The good news is that I finished it last night. I’m just waiting for feedback from the client on the changes that I made. Hopefully, they are happy with the changes. My calendar is currently free, and I plan to spend some time on tutorials, more …
Been Busy
So, I’ve been rather busy the past few days. I have a change request for one of the apps that I’m working on, and it has been keeping me busy. For that reason, I haven’t started a new tutorial yet. I’m hoping to wrap things up on the change request before the weekend. However, it …
MonoGame RPG Tutorial 42 Live
Finally, tutorial 42 in my MonoGame RPG Tutorial series is live! As I’ve mentioned, this tutorial covers adding merchants for the player to interact with. You can find the tutorial on the Eyes of the Dragon page of my website, or you can use this direct link. What’s Next The next MonoGame RPG Tutorial will …
Another Tutorial 42 Status Update
Wow, there’s a lot of code in this tutorial. I’ve been looking at breaking it into two parts, but I will be staying with a single tutorial. It is going to take some time to write the tutorial that I don’t have today. Other things require my attention today. I will be looking at writing …
