Finally, I have uploaded the next A Summoner’s Tale tutorial to my Google Drive. This tutorial is about the editor for shadow monster moves. I had intended to do shadow monsters as well. However, that would have tripled the tutorial. So, I decided to cut it off at this point. You can find the tutorial …
Quick Note
Instead of working on a post, I’m going to work on the tutorial. Just letting you know I haven’t forgotten. I just don’t have anything new to add. Anyway, I will be back tomorrow with another episode of Game Programming Adventures. Cynthia
I Will Be Brief
It is getting on the late side, considering I get up around 5:00 am. I just want to get ready for bed and drift off to sleep. I made a promise to myself not to miss days when it can be avoided, though. So, I will be brief. What’s Next? Nothing has changed in that …
Not Much Progress
So, I’m a big Magic: The Gathering fanatic, but I haven’t played in six years. I want to get back into it, and the nearest shop only offers friendly commander on Fridays. I got rid of a lot of my decks and cards, so I need to get enough cards to build a commander deck. …
Still Slow Going
As the heading says, progress on the next tutorial is happening, just very slowly. Partly due to some strange rendering issues and having to spend a fair chunk of the day working. Still, I did make some progress. I did need a break from programming after work, so I invested some time into playing video …
Progress, but Slow Going
I did make progress on the next A Summoner’s Tale tutorial today. It was slow going. Life would be so much easier if I had a WYSIWYG editor for forms. I will likely end up creating one at some point. With how slow going it was, I decided to take a break and do something …
Date Day
Today was a date day, so I didn’t work on a tutorial. Instead, I spent the day with Shadow Monsters. I’m pleased to announce that our relationship is on the mend. I took her shopping, bought her lunch, went to a movie, and all of the typical date-day things. She is truly glowing. She has …
New Eyes of the Dragon 4.0 Tutorial! Part 14
I have just finished tutorial 14 in my MonoGame RPG tutorial series on my Google Drive. This tutorial introduces mobs and the concept of encounter layers. An encounter is a planned interaction between the player and a mob. Normally, that interaction will result in combat. There is the potential for other outcomes, though. The tutorial …
Rest. Rest Will Be Nice.
Three-day weekend and nothing that needs doing. There are a few things that I would like to accomplish and do, but nothing that needs to be done. No travelling, no running all over the city, just some much-needed downtime. I can take my time and enjoy things. In fact, I just finished getting to know …
Been Busy, Again. *sigh*
I’ve had a lot going on lately. I haven’t had the opportunity to switch to Visual Studio and do a little programming for fun. Yes, I know people think you are strange for programming for fun. It is fun, though. Typing in the commands, seeing your work take shape on the screen, and playing the …
