New Basic Tutorial!

I have just finished uploading a new basic tutorial on MonoGame. It covers getting set up with MonoGame in Visual Studio or Visual Studio Code. It also talks about key game programming concepts instead of making a game. You can find the link to the tutorial on the MonoGame Tutorial page of my site. What’s …

New Android Tutorials!

I have added two new Android tutorials to my site. The first tutorial goes over the basics of setting up your environment for developing games with MonoGame. The second tutorial covers creating fireworks as a brief introduction to Android. You can find the links to the tutorials on the Android MonoGame Tutorials page of my …

Early Morning

So, it is early morning and I’m up before everybody else. It gives me time to work on my projects and still be able to spend time with my family. I’ve been working on my game, mostly the Android version of it but the desktop version as well. As I’ve mentioned before, I spend more …

I’m Back!

Wow, it’s been well over a year. Things have been very strange. However, I’m settling back into a routine and I want to get back to game programming and writing. I have been doing game programming. I’ve created a card game that I spend more time playing than writing. 😛 I’ve started work on making …

Tough Decision

I’ve made the decision that I will not be posting daily. I put the effort into the posts, but nobody reads them. They straight to the tutorials, which is fine. I’ve written to be shared. This does not mean that I will not be writing tutorials. I hope to have one or two up every …

Sorry For Being Absent

The title says it all. I’m sorry for not posting regularly over the weekend. I’ve had a lot on my mind. However, I did manage some work on the next Eyes of the Dragon 4.0 tutorial. More on that shortly. I don’t see myself posting on Fridays anymore. I’ve found a charming spot to play …

The Hard Part

Well, the easy part is done. I’ve finished 99.5% of the coding. The hard part will be the demo this morning because I’m not so great at talking in front of people. I have always dreaded it. Still, it has the potential to have a huge impact on our users. So for that reason, I’m …

Big Meeting!

As the title says, I have a big meeting on Monday to discuss a prototype I’ve been working on. If it goes well, it will bring an editor from twenty-five years ago into the present. I’ve been working on finishing it. I still have a lot to go, but I’m confident I will finish before …

Needed a Break

I took a few days off to talk with people instead of computers. It was a nice change. Not once did I talk about game programming. Once writing came up but not what I usually wrote about. I enjoyed being under the radar. I’ve had enough, though. I’m ready to return to what I love …