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My Game Programming Adventures including projects and tutorials

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Month: January 2023

No New Tutorial Tonight

By Lady Synammon
|
January 31, 2023
| No Comments
| Uncategorized

I went into the day with every intention of publishing a new tutorial tonight. Sadly, that was not in the cards. I ended up having to take care of some business after work. I did finish it quickly, though. However, the division between Eyes of the Dragon and A Summoner’s Tale was more significant than […]

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Posted in Uncategorized

New Eyes of the Dragon 4.0 Tutorial Part 5

By Lady Synammon
|
January 30, 2023
| No Comments
| Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Tutorial

More on Mobile I have finished the 5th installment in my Eyes of the Dragon 4.0 tutorial series. For those who can work with iOS, I added instructions on how to get started. I also added how to work with animated sprites. Finally, I wanted to cover handling movement. However, that is a tutorial in […]

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Posted in Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Tutorial

New A Summoner’s Tale Tutorial, Part 0C

By Lady Synammon
|
January 29, 2023
| No Comments
| A Summoner's Tale, Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial, Uncategorized

Movement Revisited I have just finished updating my site’s A Summoner’s Tale page with another tutorial. This tutorial continues with the idea of a cross-platform game that runs on potentially any platform supported by MonoGame. Since the game isn’t much of a game if the player can’t move, I implement tile-based movement using the keyboard […]

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Posted in A Summoner's Tale, Android, Eyes of the Dragon, iOS, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial, Uncategorized

New A Summoner’s Tale Tutorial, Part 0B

By Lady Synammon
|
January 29, 2023
| No Comments
| A Summoner's Tale, Android, iOS, MonoGame, My Projects, RPG, Shadow Monsters

Going Mobile! I have finished the next tutorial in the A Summoner’s Tale tutorial series. As the title suggests, I dive into going mobile. Not only do I cover adding an Andriod project, but I also cover adding an iOS project for those who can build one. I go over the challenges of iOS and […]

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Posted in A Summoner's Tale, Android, iOS, MonoGame, My Projects, RPG, Shadow Monsters

New Tutorial in Eyes of the Dragon 4.0!

By Lady Synammon
|
January 28, 2023
| No Comments
| Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tile Engine, Tutorial

I have just published tutorial 04 in my Eyes of the Dragon 4.0 tutorial series. This tutorial is all about the tile engine. It is almost a direct port from my game, Silver Prophet. However, there are a few subtle differences. For example, I allow for scaling the map and having a free-moving camera in […]

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Posted in Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tile Engine, Tutorial

Next Eyes of the Dragon 4.0 Status

By Lady Synammon
|
January 27, 2023
| No Comments
| Uncategorized

I have been working on the following Eyes of the Dragon tutorial. Sadly, I don’t see myself being able to finish it tonight. I’m about eighty percent of the way, but I have no gas left in the tank. If I hadn’t promised myself to post as often as possible, I probably wouldn’t be writing […]

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Posted in Uncategorized

So, Android? Why not iOS?

By Lady Synammon
|
January 26, 2023
| No Comments
| Android, Eyes of the Dragon, iOS, My Projects, RPG, Shadow Monsters, Tutorial

Well, I would love to add iOS. Unfortunately, I am in a bit of a pickle. I can’t get iOS to build on my MacBook. Also, I cannot pair my Windows computer with my MacBook either. Since I need my MacBook to compile an iOS project, I’m dead in the water. I’ve spent many hours […]

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Posted in Android, Eyes of the Dragon, iOS, My Projects, RPG, Shadow Monsters, Tutorial

New Tutorial in Eyes of the Dragon 4.0!

By Lady Synammon
|
January 25, 2023
| No Comments
| Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just uploaded the newest tutorial in my Eyes of the Dragon 4.0 series. I promised that this game would be cross-platform, and I meant it! So I add an Android project to the solution and have the game running on Windows, macOS, and now Android. You can find the tutorial on my website’s […]

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Posted in Android, Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

New Eyes of the Dragon 4.0 Tutorial!

By Lady Synammon
|
January 24, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

I have just finished uploading tutorial 2 in my reimagined Eyes of the Dragon tutorial series. This tutorial falls in the steps of the previous Eyes of the Dragon tutorials. It adds in the concept of controls and creates a couple of basic controls. Also, it demonstrates how to change game states. You can find […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, RPG, Shadow Monsters, Tutorial

Announcing Eyes of the Dragon 4.0

By Lady Synammon
|
January 23, 2023
| No Comments
| Eyes of the Dragon, MonoGame, My Projects, Shadow Monsters, Tutorial

I am pleased to announce the launch of my fourth iteration of Eyes of The Dragon. In this new version, I will be following my game Silver Prophet. It uses an engine similar to my XNA game Eyes of the Dragon. In addition, it will offer a hybrid real-time combat engine. I have already published […]

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Posted in Eyes of the Dragon, MonoGame, My Projects, Shadow Monsters, Tutorial
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    • MonoGame RPG Tutorials – Eyes of the Dragon 4.0
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