Android

I spent the day porting Shadow Monsters  to Android. The issue I had was dealing  with input. Touch is very different than keyboad, mouse and game pad input. In most cases I had to implement an event based model to handle taps. I now have most of the game working. The items remaining are shops, …

Productive Day

 It was a productive day for me today. I didn’t get near enough time to focus on projects though. A lot of other stuff was too important and could not be put off. I devoted my time to Shadow Monsters and using XML content and the content pipeline instead of saved binary files. I did …

Frustrating Day

 Today was very frustrating from a code point of view. I was happy to be able to get my old project Silver Prophet working as a MonoGame project including my content. Moving on to  the editor caused nothing but headaches. There are reference issues and the code for the render control doesn’t work in MonoGame. …

Off Day

 I spent the day yesterday working on other projects than Shadow Monsters. I migrated my project Silver Prophet from XNA to MonoGame. It went rather smoothly. I had to upgrade some references and modify some code but it builds and runs. Today I’m working on bringing in the editor. There are some reference errors and …

Shadow Monsters Update

 Today I worked on my Shadow Monsters. A lot of the work was content related but some of it was new features. I updated the game so that if you walk in front of somebody that is looking at you the game pauses and they walk up to you and initiate a fight, if they …

Project Migration

Today I migrated my Shadow Monsters from MonoGame 3.7.1 to 3.8. I ended up having to create a new user profile to do it. It’s because of a bug in MonoGame 3,8 where if there is a space in the folder name the content builder is in it breaks. I used my full name so …

Battery Recharge

I’m going to be taking a break from tutorials. I can do the code but I’m having problems with the writing. It just hasn’t been flowing. I will still be working on my game and a lot of it will be going into the Shadow Monsters tutorial series eventually. I will also be porting my …

Bad Day Yesterday

 I didn’t get much work done on anything yesterday. I was debugging some problems with Visual Studio. I managed to fix them up this morning. I did update my demo version with my latest changes. If you want to bind shadow monsters you can buy binding scrolls in the house to the east of where …