Frustrating Day

 Today was very frustrating from a code point of view. I was happy to be able to get my old project Silver Prophet working as a MonoGame project including my content. Moving on to  the editor caused nothing but headaches. There are reference issues and the code for the render control doesn’t work in MonoGame. I have  some ideas but I needed to step away.

The other thing I tried to do is port Shadow Monsters to Android. Initially it went well. In about an hour I had an app running and the title screen showing. I updated buttons to work with touch and wanted to test a virtual thumbstick. That is when the problem hit. I couldn’t access non-content manager conten. Tried a number of things but nothing proved fruitful. That means I need to rethink how I load  and save worlds and  shadow monsters. Not sure how much work it will end up being but probably worth it in the end.

That was my day. Frustrating becauae I kept hitting walls. Some good did come out of it though so not a complete waste.