MonoGame For The Absolute Beginner is a tutorial series that are written for the absolute beginner in MonoGame. They assume that the reader is proficient with C#. MonoGame For The Absolute Beginner – Part Two This is the second tutorial in the Absolute Beginner tutorial series. This tutorial is about moving a sprite with the …
The MonoGame Game1 Class
MonoGame MonoGame is a framework that is based on the XNA framework by Microsoft. It is, free, open source and cross platform. MonoGame targets Windows, Mac, Linux Android and other platforms. On the MonoGame Tutorials page of my blog I have a number of tutorials. I also of series of tutorials on creating specific game …
MonoGame For The Absolute Beginner
MonoGame For The Absolute Beginner is an new tutorial series that I started. As I mentioned in a previous post I had some ideas for tutorials for the series. This series will take the absolute beginner in MonoGame to a veritable master. MonoGame For The Absolute Beginner I have published the first tutorial in the …
Third 3D Tile Engine Tutorial
I have published the third tutorial in my 3D Tile Engine tutorial series. This tutorials moves to using vertex and index buffers to dramatically increase performance. You can find the tutorial on the MonoGame Tutorials page of the site. You can also use this direct link to the tutorial. I will be working on another …
Dragon’s Claw Tutorial 3
I have just published the third tutorial in the web game programming tutorial series Dragon’s Claw on creating a turn multiplayer strategy game. This tutorial goes over the process for training troops. You can find the link to the tutorial on the Web Game Programming Tutorials page of the site or you can use this …
3D Tile Engine and More
I have posted the second tutorial in my 3D tile engine tutorial. This tutorial moves everything to a library and adds a customer shader instead of using a basic effect. I also update the tile set so that it is a power of two so it can be loaded onto the graphics card. You can …
Second Collision Detection Tutorial Is Live
I have just published the second tutorial in my collision detection mini-series aimed at beginners. This tutorial covers doing collision detection with multiple bounding boxes and with bounding circles. You can find the tutorials on the MonoGame Tutorials page of the site. You can also use this direct link.
Beginner Collision Detect Tutorial
I have added a general tutorial on collision detection in MonoGame. It starts with the basics of testing for bounding box collision detection. It then moves to pixel based collision detection followed by collision detection of rotated objects. I will be doing another tutorial that covers alternate collision detection like multiple bounding boxes, bounding circles …
Space Raptor Tutorial 2 Is Live
Sorry for not posting yesterday. I was not feeling well and didn’t feel up to working on the computer. Today has been a better day though. I was able to work on programming and writing. I have published the second tutorial in the Space Raptor mini-series to my site. This tutorial covers enemies firing bullets, …
Space Raptor Tutorial One
I have just published the first tutorial in my new MonoGame mini tutorial series Space Raptor. Space Raptor is a shoot ’em up or shmup that takes place in space. The object is to navigate through a sea of enemies and eventually defeat the final boss. This tutorial covers setting up the projects and adding …
