MonoGame RPG Tutorial 51 Is Live

I have just added tutorial 51 in my MonoGame RPG tutorial in my Eyes of the Dragon series to my Google Drive. This tutorial fixes something that was bugging me about Game Items. Each time you wanted to use a game item, you had to create one manually. So instead, I add the ICloneable interface to the GameItem class and work with clones. Also, I updated the GameItemManager class and made use of that. You can find the link to the tutorial on the Eyes of the Dragon page of my site. Also, you can access it with this direct link.

What’s Next?

So, I haven’t decided what is next yet. I will look at the game today and see what is missing to make it more complete. I don’t want to, but I may have to work on the editors. I’d rather focus on the game now and put off editors as long as possible. If you have a suggestion on what I should do, leave a comment below. I’m always happy to implement my reader’s requests.

My Projects

Today I will be looking at Silver Prophet, as well as Eyes of the Dragon. Most likely, I will be remaking the maps and the conversation tree. Also, I need to make some changes to an app for a client. They are minor, though, and won’t take a lot of time. It is mainly updating an icon and adding a button to a page. I will probably do that right after I am done with this post.

Final Thoughts

While today’s tutorial wasn’t exciting, it was necessary. It has been bugging me since I added merchants. So, I will be spending a fair bit of today on my own projects for a change. I haven’t worked in them in so long I forgot what I was doing next. It will feel good to make progress on it, though. So, please keep visiting the blog for the latest news on my tutorials and other goodness.

Good luck with your Game Programming Adventures!
Cynthia