Checking In

I had a productive day, but not on tutorials. What I worked on was my app and another project that I have to keep on top of. I did have excellent progress on both of those. The app is nearing completion, front and back end. The other is a work in progress that I have to put some effort into each week. It is an RTS that uses an isometric tile engine. I’m considering doing a tutorial series on it when it gets more developed because right now it is still pretty bare.

What’s Next?

I’m beginning to sound like a broken record. The plan is the same as before. I will be working on the next tutorial in the MonoGame RPG Tutorial series. That tutorial will be on adding merchants to the game so that the player can buy items. The next tutorial will be about equipping items. After that, I will have all the pieces in place for the battle engine. I don’t think I will be working on tutorials other than the MonoGame RPG tutorials for the seeable future.

My Projects

My main concern is my app. I need to finish it soon. I also have to work some on the RTS that I mentioned earlier. It is in its beginning state, and work is going rapidly. The isometric tile engine working nicely, including tiles with different heights. I have to handle the camera for controlling the view and set it up for mouse input. I am debating if I want to use a drag system or if I want to use a hover over the edges. The latter is what I will probably end up going with. It is simpler to implement.

Final Thoughts

The app and the new project I have to make continuous progress on are taking up a lot of time. Some of the time that I would devote to tutorials. The app won’t last much longer, the deadline is in two weeks. Once the app is done I will have more time to devote to other projects. So, I encourage you to keep visiting the blog for the latest news on my tutorials and other goodness.