Shoot ’em Up (Shmup)

 I want to work on tutorials but I don’t want these long involved tutorial series. I will still be working on the longer series but I want something shorter. For that reason I will be starting work on a Shoot ’em Up or Shmup. This will be a side scrolling game and will feature some …

Eyes of the Dragon Tutorial 6 is Live

I have published tutorial 6 in my Eyes of the Dragon tutorial series that is built using MonoGame. This tutorial starts building the game editor. The editor is unfortunately not cross platform and uses Windows Forms and DirectX. You can find the tutorial on the Eyes of the Dragon page of the site or you …

Thanksgiving

Thanksgiving was nice, but smaller. There were half as many people as normal thanks to COVID-19. We did have the other half join virtually over zoom and my sister delivered their turkey dinners before hand. Yesterday was an off day. I just couldn’t focus on anything. I puttered on my editor for Silver Prophet and …

Drive Crash

 So, the drive in the laptop I spent the past few days working on died. I didn’t lose much but I lost some tutorial work. Fortunately I have this laptop and all of my source code was stored on GitHub so the work that I’ve done is safe. Still, it sucks and I’ll have to …

Silver Prophet Battle Engine

Today I worked on Silver Prophet’s battle engine. It’s coming along nicely. I need to add attack animations yet but either side of the field can win or lose the battle. When a character is damaged the amount floats from the top of their head and fades to transparent. When they receive enough damage they …

Laptop Transfer

I spent most of the data transferring from my main laptop to a different laptop. I had to reinstall most of the software, transfer data and set up the environments the way that I like. It’s taking a bit to get used to the new keyboard after primarily using the other for so long. I …

Character Generator

 So, I’m working on Silver Prophet as my main project. It is going relatively well. I make progress every day and rarely get stuck for long. Right now the big problem is assets. I’m not a pixel artist by any means. I can do some basic graphic design but I don’t have an aesthetic eye. …