It was a productive day for me today. I didn’t get near enough time to focus on projects though. A lot of other stuff was too important and could not be put off. I devoted my time to Shadow Monsters and using XML content and the content pipeline instead of saved binary files. I did …
Shadow Monsters Tutorial 24 Update
I did some work on tutorial 24 in the Shadow Monsters tutorial series today. I finished all of the code and am about a third of the way through the writing. This tutorial covers how I added random battles to the game. I hope to wrap it up tomorrow or Tuesday at the latest.
Frustrating Day
Today was very frustrating from a code point of view. I was happy to be able to get my old project Silver Prophet working as a MonoGame project including my content. Moving on to the editor caused nothing but headaches. There are reference issues and the code for the render control doesn’t work in MonoGame. …
Off Day
I spent the day yesterday working on other projects than Shadow Monsters. I migrated my project Silver Prophet from XNA to MonoGame. It went rather smoothly. I had to upgrade some references and modify some code but it builds and runs. Today I’m working on bringing in the editor. There are some reference errors and …
Shadow Monsters Update
Today I worked on my Shadow Monsters. A lot of the work was content related but some of it was new features. I updated the game so that if you walk in front of somebody that is looking at you the game pauses and they walk up to you and initiate a fight, if they …
Project Migration
Today I migrated my Shadow Monsters from MonoGame 3.7.1 to 3.8. I ended up having to create a new user profile to do it. It’s because of a bug in MonoGame 3,8 where if there is a space in the folder name the content builder is in it breaks. I used my full name so …
Battery Recharge
I’m going to be taking a break from tutorials. I can do the code but I’m having problems with the writing. It just hasn’t been flowing. I will still be working on my game and a lot of it will be going into the Shadow Monsters tutorial series eventually. I will also be porting my …
Bad Day Yesterday
I didn’t get much work done on anything yesterday. I was debugging some problems with Visual Studio. I managed to fix them up this morning. I did update my demo version with my latest changes. If you want to bind shadow monsters you can buy binding scrolls in the house to the east of where …
Binding Shadow Monsters
I’ve been working on my Shadow Monsters project. I added in the ability to bind shadow monsters similar to capturing pokemon in Pokemon. It is working okay. I will probably change the animation but it works for now. Here is a short video of the battle engine with the binding process.
Shadow Monsters Tutorial 23 Is Live
I have just uploaded tutorial 23 in the Shadow Monsters series to the site. This tutorial adds in a few more game states including a loading state. You can find the tutorial on the MonoGame tutorials page of the site or you can use this direct link.
