I’ve been working on the next Dragon’s Claw tutorial in between settling in to my new place. I’m trying to find a way to handle making a mass update to the data layer rather than just spewing out 1400 lines of code. I have an idea on what to do but it is a bit …
All Moved In
I am all moved in, though not 100% unpacked. I got the WiFi up and running on my computer so tomorrow I should be slowly easing back into working on projects and tutorials. I have some ideas on non-MonoGame tutorials that I’d like to do in relation to web development. I think my next tutorial, …
Third Forest Rush Tutorial Is Live
I have published the third tutorial in the Forest Rush tutorial series to the web site. This tutorial covers running and jumping. You can find the tutorial on the Forest Rush page of the web site or you can use this direct link. I will be doing some work on tutorials over the next few …
Third Forest Rush Tutorial Update
Writer crashed on me last evening and I lost a couple hours worth of work because it could not repair the recovery file. So, I wasn’t be posting it last evening like planned. I will be posting it later today.
First Tutorial In New Platformer Series Forest Rush
I have published a new tutorial in a series on creating a platform game with MonoGame to my web site. This tutorial creates a few core components that will be used in the game. You can find the tutorial on the new Forest Rush page of the site. I should have the second tutorial up …
Third 3D Tile Engine Tutorial
I have published the third tutorial in my 3D Tile Engine tutorial series. This tutorials moves to using vertex and index buffers to dramatically increase performance. You can find the tutorial on the MonoGame Tutorials page of the site. You can also use this direct link to the tutorial. I will be working on another …
Stressful period over
Sorry for going dark the past week. I was going through a stressful time this past week and was unable to focus on projects, including my personal projects. The good news is that the issue is resolved successfully as of today so I will be able to get back to my normal routine. I will …
What’s Next?
I took the weekend to see where I stood in my tutorials and projects. I feel Shadow Monsters is mostly done and will be keeping it on the back burner unless I get requests for a specific topic. That leaves my major series Eyes of the Dragon and Dragon’s Claw. I have done some work …
Dragon’s Claw Tutorial 3
I have just published the third tutorial in the web game programming tutorial series Dragon’s Claw on creating a turn multiplayer strategy game. This tutorial goes over the process for training troops. You can find the link to the tutorial on the Web Game Programming Tutorials page of the site or you can use this …
3D Tile Engine and More
I have posted the second tutorial in my 3D tile engine tutorial. This tutorial moves everything to a library and adds a customer shader instead of using a basic effect. I also update the tile set so that it is a power of two so it can be loaded onto the graphics card. You can …
