Movement Revisited I have just finished updating my site’s A Summoner’s Tale page with another tutorial. This tutorial continues with the idea of a cross-platform game that runs on potentially any platform supported by MonoGame. Since the game isn’t much of a game if the player can’t move, I implement tile-based movement using the keyboard …
New Tutorial in Eyes of the Dragon 4.0!
I have just published tutorial 04 in my Eyes of the Dragon 4.0 tutorial series. This tutorial is all about the tile engine. It is almost a direct port from my game, Silver Prophet. However, there are a few subtle differences. For example, I allow for scaling the map and having a free-moving camera in …
So, Android? Why not iOS?
Well, I would love to add iOS. Unfortunately, I am in a bit of a pickle. I can’t get iOS to build on my MacBook. Also, I cannot pair my Windows computer with my MacBook either. Since I need my MacBook to compile an iOS project, I’m dead in the water. I’ve spent many hours …
New Tutorial in Eyes of the Dragon 4.0!
I have just uploaded the newest tutorial in my Eyes of the Dragon 4.0 series. I promised that this game would be cross-platform, and I meant it! So I add an Android project to the solution and have the game running on Windows, macOS, and now Android. You can find the tutorial on my website’s …
New Eyes of the Dragon 4.0 Tutorial!
I have just finished uploading tutorial 2 in my reimagined Eyes of the Dragon tutorial series. This tutorial falls in the steps of the previous Eyes of the Dragon tutorials. It adds in the concept of controls and creates a couple of basic controls. Also, it demonstrates how to change game states. You can find …
Announcing Eyes of the Dragon 4.0
I am pleased to announce the launch of my fourth iteration of Eyes of The Dragon. In this new version, I will be following my game Silver Prophet. It uses an engine similar to my XNA game Eyes of the Dragon. In addition, it will offer a hybrid real-time combat engine. I have already published …
MonoGame RPG Tutorial 59 – Live
Before I get to the tutorial, I’m happy to report that my new glasses are ready. I will be picking them up on Saturday. Yay! Now, on to the tutorial. I have just finished uploading tutorial 59 in my MonoGame RPG tutorial series Eyes of the Dragon to my Google Drive. The tutorial’s focus is …
MonoGame RPG Tutorial 58 – Live
So, instead of working on my game last night, I started working on tutorial 58 in my MonoGame RPG tutorial series Eyes of the Dragon. Honestly, I expected it to take longer than it did. However, it turned out to be quite a brief tutorial. Unfortunately, I didn’t have the energy to post it after …
MonoGame RPG Tutorial 57 – Live
I have just shared tutorial 57 in my MonoGame RPG tutorial series Eyes of the Dragon. This tutorial picks up where the last two left on: real-time combat. In addition, this tutorial covers creating hotkeys and being able to activate spells and talents from hotkeys. Unfortunately, though, you still don’t actually cast the spell or …
MonoGame RPG Tutorial 56 – Live
So, I had more time on my hands yesterday than I had anticipated. For that reason, I decided to work on the following tutorial in my MonoGame RPG tutorial series Eyes of the Dragon. This tutorial continues with real-time combat. It covers mobs attacking the player. Also, I demonstrate how to heal the player over …
