4 New MonoGame RPG Tutorials
So, I have finished porting tutorials 26, 27, 28 and 29 in my MonoGame RPG tutorial series Eyes of the Dragon. Tutorial 26 goes into more depth about skills. Tutorial 27 goes int more depth on talents and it updates some of the components.The 28th tutorial covers spells and effect. Finally, tutorial 29 is about weaknesses and resistance to different types of damage. The tutorials are on the Eyes of the Dragon 3.0 page of the site. Also, you can access them using these links: Tutorial 26, Tutorial 27, Tutorial 28 and Tutorial 29.
What’s Next
I think the next tutorial will be on creating a game engine with HTML5 and JavaScript instead of a MonoGame tutorial. I might also port another XNA tutorial to MonoGame. It will depend on my mood tomorrow. If I port an XNA tutorial to MonoGame it will cover updating weapons. If I do the web tutorial it will cover the core functionality. In either event I plan to have a new tutorial on the site tomorrow.
My Projects
Firstly, I have been working on Quintessential Duels. It is proceeding well. Now it is a lot testing. I’d like to automate testing but a lot of the testing involves choices. It is hard to simulate player choices. Testing functionality can be done with unit tests. Testing how easy or hard the game is, not so much.
I’ve made a two year plan on what I’d like to release and when. My first release will be second quarter this year, where the year starts January 1st. It will be, of course, Quintessential Duels. My next release won’t be until first quarter year two because of the nature of the game. I want to target web, Android and iOS for that release. That game will be another trading card game, Lost Fate. The third release will be Shadow Monsters and that is projected for third quarter second year. Finally, Silver Prophet is projected for fourth quarter second year. If things are successful by that point I hope to have hired an artist and two programmers.
Final Thoughts
I did a lot of work on porting tutorials today. It is good to see them online. I also did work on Quintessential Duels and everything is on track for my mile stones where it is concerned. Tomorrow I will be working on another tutorial, maybe two. So, keep coming back to the blog for more tutorials and other goodness.