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Game Programming Adventures

My Game Programming Adventures including projects and tutorials

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HTML5

Web Game Programming Tutorials
Web Game Programming Tutorials

Web Game Programming Tutorials

This page is dedicated to my web game programming tutorials. They will use ASP.NET for the back end. Also, they will use ES6 so there will be no compatibility with Internet Explorer without adding polyfills. If there is something you would like to see a tutorial on leave a comment and I will do my best to do it justice.


Dragon’s Claw

Dragons Claw Web Game Programming Tutorials
Dragon’s Claw

The Dragon’s Claw tutorial series is about a sci-fi themed strategic MMORPG similar to the game Utopia. You raise an army and try to conquer the galaxy with your empire.

The complete code for the tutorials is available in my GitHub repository. You can find it here:
https://github.com/Synammon/DragonsClaw

After registering on my main site you can see the game in action here:
https://cynthiamcmahon.ca/game/

Tutorial 01

Creating Project – This tutorial goes over creating the project and creating a player.


Tutorial 02

Creating Empires – This tutorial goes over creating empires.


Tutorial 03

Troop Training – This tutorial goes over training troops.


Tutorial 04

Troop Training Part Two – This tutorial continues on with training troops but on the back end this time.



Tile Engine Tutorials

These web game programming tutorials are about creating a tile engine with HTML5 and JavaScript. They will end up creating a full game that is a bit of an RPG. It is best if they are read in series. There is a GitHub repository with the latest version of the code here: https://github.com/Synammon/TileEngineJS

Part 1 – The Basics

This tutorial creates the basic tile engine that we will be using through out the rest of the tutorials. It is multilayer tile engine with multiple tile sets per map. It renders using a 2D camera.

Part 1 – The Basics

General Tutorials

These web game programming tutorials are about general game program with HTML5 and JavaScript. They will be on a wide array of topics from animation to collision detection and more.

Part 1 – Sprite Classes

This tutorial creates two basic classes. The first is a general sprite class and the second is an animated sprite class.

Part 1 – Sprite Classes

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Recent Comments

  1. Lady Synammon on It Was a Weird WeekMarch 29, 2023

    Thank you. I'm happy to hear that you are finding the tutorials valuable. To answer your question, I will be…

  2. Weak Entity on It Was a Weird WeekMarch 29, 2023

    I did a basic implementation of the TiledCS along with your parts and its working pretty well. Also the ButtonGroup…

  3. Weak Entity on It Was a Weird WeekMarch 28, 2023

    Welcome back. Looking forward to reading more tutorials from you. The 4.0 tutorial and code have helped me getting started…

  4. Lady Synammon on MonoGame RPG Tutorials – Eyes of the Dragon 4.0March 1, 2023

    You can skip those sections if they are not relevant to you.

  5. Sophos on MonoGame RPG Tutorials – Eyes of the Dragon 4.0March 1, 2023

    Sure, I will go through all :) Must say good job, very detailed tutorials. Also I am wondering, can I…

  • Home
  • MonoGame
    • A Summoner’s Tale
    • Forest Rush 3.8.1
    • MonoGame RPG Tutorials – Eyes of the Dragon 4.0
    • Pokemon Style MonoGame Tutorials
    • Eyes of the Dragon
    • Eyes Of The Dragon MonoGame RPG Tutorials 3.0
    • Forest Rush
    • Classic Games MonoGame Tutorials
  • HTML5
  • My Projects
    • My Projects Bugs
  • Eyes of the Dragon XNA
  • Android MonoGame Tutorials
    • MonoGame RPG Tutorials – Eyes of the Dragon 4.0
  • iOS MonoGame Tutorials