{"id":890,"date":"2021-10-14T22:04:44","date_gmt":"2021-10-15T03:04:44","guid":{"rendered":"https:\/\/cynthiamcmahon.ca\/blog\/?p=890"},"modified":"2021-10-14T22:04:44","modified_gmt":"2021-10-15T03:04:44","slug":"better-day-today","status":"publish","type":"post","link":"https:\/\/cynthiamcmahon.ca\/blog\/2021\/10\/better-day-today\/","title":{"rendered":"Better Day Today"},"content":{"rendered":"\n<p>So, today was a better day than the rest of the week. I think it is because I got a reasonably restful night&#8217;s sleep for a change. Still, one night does not make up for many. I will need a couple more nights before I am back to normal. My weekend is shaping up to be packed. I have the optometrist on Saturday to repeat a test and have more testing done. Also, I have something I have to do Sunday afternoon. So, I don&#8217;t think that I will have much time for tutorials. However, I will try and find some time for tutorials.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What&#8217;s Next?<\/h2>\n\n\n\n<p>The more I think about it, the more I want to move to real-time combat. There are a few things that I need to work out before I venture down that road. First, I can make basic attacks by left-clicking the mouse. That would perform an animation where the player&#8217;s weapon shoots out in the direction the player is facing. If there is a collision between the weapon and the enemy, there would be a hit, and the mob would take damage. What would be challenging is the player&#8217;s spells and talents. I think I would hotkey them to the 1 through 0 keys. If there is a spell or talent assigned to that key, it will fire. I would start with the player for a tutorial, or two, before moving to mobs. I would also need to write a tutorial on pathfinding to have the mob move toward the player. I might also want a mob that works from a range rather than melee, like a wizard. Timing would be vital to getting that to work.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My Projects<\/h2>\n\n\n\n<p>Sadly, my projects are on the back burner. There are things that I have to work on, rather than the things that I want to work on now. Also, tutorials and work are higher on the totem pole than games for me are right now. However, I do have a reasonably complete game that just needs audio and graphics. It wouldn&#8217;t take much to finish it. Also, it needs a settings page attached to it. I could finish that in a weekend or two. However, as I said earlier, I want to work on tutorials, and I have over time that I will need to do to keep on schedule because I need to take a day off next week.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts<\/h2>\n\n\n\n<p>I at least have a plan for tutorials now. Before, I was floundering in the dark. I will work on real-time combat instead of turn-based combat. I think that is a much better system than what is implemented now. I&#8217;m disappointed that I won&#8217;t have time to work on my projects. I might try and sneak in a bit of time on them, however. So, thanks for reading. I encourage you to keep returning to the blog for the latest news on my tutorials and other goodness.<\/p>\n\n\n\n<p>Good luck with your game programming adventures!<br><span class=\"has-inline-color has-vivid-purple-color\">Cynthia<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, today was a better day than the rest of the week. I think it is because I got a reasonably restful night&#8217;s sleep for a change. Still, one night does not make up for many. I will need a couple more nights before I am back to normal. My weekend is shaping up to &hellip; <\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-890","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/890","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/comments?post=890"}],"version-history":[{"count":2,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/890\/revisions"}],"predecessor-version":[{"id":892,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/890\/revisions\/892"}],"wp:attachment":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/media?parent=890"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/categories?post=890"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/tags?post=890"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}