{"id":660,"date":"2021-03-02T22:15:25","date_gmt":"2021-03-03T03:15:25","guid":{"rendered":"https:\/\/cynthiamcmahon.ca\/blog\/?p=660"},"modified":"2021-03-02T22:17:42","modified_gmt":"2021-03-03T03:17:42","slug":"monogame-rpg-tutorial-39","status":"publish","type":"post","link":"https:\/\/cynthiamcmahon.ca\/blog\/2021\/03\/monogame-rpg-tutorial-39\/","title":{"rendered":"MonoGame RPG Tutorial 39"},"content":{"rendered":"\n<p>I first want to say sorry it took so long. However, I have shared tutorial 39. As I&#8217;ve mentioned this tutorial covers creating characters in the map editor. Also, it covers saving the map and loading the map back. I will be covering loading the map into the game in another tutorial. You can find the tutorial on the <a href=\"https:\/\/cynthiamcmahon.ca\/blog\/monogame-tutorials\/eyes-of-the-dragon-monogame-tutorials\/\" target=\"_blank\" rel=\"noreferrer noopener\">Eyes of the Dragon 3.0<\/a> page of the blog. Also, you can find the tutorial at this <a href=\"https:\/\/drive.google.com\/file\/d\/1-6Eet9VlRQ2kYxXtyMgNIY51r20J-OpK\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">direct link<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"561\" src=\"https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/03\/eotd-39-1024x561.png\" alt=\"Map Editor with Characters\" class=\"wp-image-661\" srcset=\"https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/03\/eotd-39-1024x561.png 1024w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/03\/eotd-39-300x164.png 300w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/03\/eotd-39-768x421.png 768w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/03\/eotd-39.png 1153w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Map Editor with Characters<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">What&#8217;s Next<\/h2>\n\n\n\n<p>I want to get a jump on the battle engine. For that I will need to extend entities or add in classes for mobs. I&#8217;m probably going to go the latter route. Changing the entity class again will break too much. Mobs do deserve a class of their own as well. So, the next tutorial will likely be adding mobs. I will also sneak in loading maps into the game. I&#8217;m busy much of tomorrow so it won&#8217;t be up tomorrow. Maybe Thursday, depending on how much the code cooperates.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My Projects<\/h2>\n\n\n\n<p>I&#8217;m still struggling with banner ads and Android. I just can&#8217;t get them to disappear. At this point I&#8217;m ready to scrap them and go back to interstitial ads. They also break user experience but I need ads of some sort. At this point I just want the project to be over and go to the next project. I don&#8217;t want to abandon it though. I want to see it through to completion.<\/p>\n\n\n\n<p>Lost Fate is an incomplete game that I was working on. I decided to shelve it for personal reasons. It requires cards more than anything. Also, I needed to come up with a way to make it player vs player. I&#8217;ve come up with that in the form of an arena. I also needed a way to monetize it, which I have. It is now the matter of finishing it.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts<\/h2>\n\n\n\n<p>So, it took a while to finish this tutorial. Two days I didn&#8217;t work on it though so it&#8217;s not so bad. Quintessential Duels has stalled but I have a plan to get over the hurdle I&#8217;m facing. The remaining work isn&#8217;t programming, it&#8217;s polish.<\/p>\n\n\n\n<p>I encourage you to keep visiting the blog for the latest news on my tutorials and other goodness.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I first want to say sorry it took so long. However, I have shared tutorial 39. As I&#8217;ve mentioned this tutorial covers creating characters in the map editor. Also, it covers saving the map and loading the map back. I will be covering loading the map into the game in another tutorial. You can find &hellip; <\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,4,20,21,2],"tags":[],"class_list":["post-660","post","type-post","status-publish","format-standard","hentry","category-eyes-of-the-dragon","category-monogame","category-my-projects","category-quintessential-duels","category-tutorial"],"_links":{"self":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/660","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/comments?post=660"}],"version-history":[{"count":1,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/660\/revisions"}],"predecessor-version":[{"id":662,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/660\/revisions\/662"}],"wp:attachment":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/media?parent=660"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/categories?post=660"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/tags?post=660"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}