{"id":651,"date":"2021-02-25T18:31:43","date_gmt":"2021-02-25T23:31:43","guid":{"rendered":"https:\/\/cynthiamcmahon.ca\/blog\/?p=651"},"modified":"2021-02-25T18:31:50","modified_gmt":"2021-02-25T23:31:50","slug":"monogame-rpg-tutorial-38","status":"publish","type":"post","link":"https:\/\/cynthiamcmahon.ca\/blog\/2021\/02\/monogame-rpg-tutorial-38\/","title":{"rendered":"MonoGame RPG Tutorial 38"},"content":{"rendered":"\n<p>Firstly, I&#8217;m sorry for missing posting yesterday. I had a rough day and didn&#8217;t have then energy to write a post in the evening. Secondly, I did write tutorial 38 in my MonoGame RPG tutorial series Eyes of the Dragon. This is the first tutorial in the series that is not a port from XNA to MonoGame. This tutorial allows for reading maps with animated tiles in the editor and the game. It is on the short side because I did not want to start a new topic. You can find the link to the tutorial on the <a href=\"https:\/\/cynthiamcmahon.ca\/blog\/monogame-tutorials\/eyes-of-the-dragon-monogame-tutorials\/\" target=\"_blank\" rel=\"noreferrer noopener\">Eyes of the Dragon 3.0<\/a> page of the site. Also, the tutorial is available from this <a href=\"https:\/\/drive.google.com\/file\/d\/18grrBzrWH4BEaCmRIeAM8uwK_8mO1cMh\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">direct link<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"601\" src=\"https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/02\/eotd-38-1024x601.png\" alt=\"MonoGame RPG Tutorial 38 - Loading Maps\" class=\"wp-image-652\" srcset=\"https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/02\/eotd-38-1024x601.png 1024w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/02\/eotd-38-300x176.png 300w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/02\/eotd-38-768x450.png 768w, https:\/\/cynthiamcmahon.ca\/blog\/wp-content\/uploads\/2021\/02\/eotd-38.png 1282w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Eyes of the Dragon Tutorial 38 &#8211; Loading Maps<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">My Projects<\/h2>\n\n\n\n<p>I didn&#8217;t work on my projects yesterday or today. I will be working Quintessential Duels this evening. It has been on my to do list for the past few days but I&#8217;ve been busy with other things. Also, I didn&#8217;t have the energy to work on anything yesterday. The plan is to continue the play through to see how hard, or easy, it is to win the campaign. I don&#8217;t want it to be too hard and I want it so that the player will be able to collect a lot of the cards. The player should be able to collect all of the cards by playing against the different opponents. Once I&#8217;ve finished the Windows version it is time for the Android and Windows Store versions. Both of those are going to be fairly simple to port.<\/p>\n\n\n\n<p>My next game, Lost Fate, will also be a trading card game. This game, however, will be a fuller trading card game. It includes more than just creature cards. Lost Fate includes spell cards and will include heroes for the player to collect. It is a web based game now but I will be developing a version for Android and Windows Store in MonoGame.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts<\/h2>\n\n\n\n<p>Today was a better day than yesterday. I wrote the tutorial and debugged the code. I will be spending the time tonight to work on Quintessential Duels and maybe spend some time on my next tutorial.<\/p>\n\n\n\n<p>So, I encourage you to keep visiting my blog for the latest news on my tutorials and other goodness.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Firstly, I&#8217;m sorry for missing posting yesterday. I had a rough day and didn&#8217;t have then energy to write a post in the evening. Secondly, I did write tutorial 38 in my MonoGame RPG tutorial series Eyes of the Dragon. This is the first tutorial in the series that is not a port from XNA &hellip; <\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,4,20,21,2],"tags":[],"class_list":["post-651","post","type-post","status-publish","format-standard","hentry","category-eyes-of-the-dragon","category-monogame","category-my-projects","category-quintessential-duels","category-tutorial"],"_links":{"self":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/651","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/comments?post=651"}],"version-history":[{"count":1,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/651\/revisions"}],"predecessor-version":[{"id":653,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/651\/revisions\/653"}],"wp:attachment":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/media?parent=651"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/categories?post=651"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/tags?post=651"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}