{"id":447,"date":"2021-01-12T18:58:21","date_gmt":"2021-01-12T23:58:21","guid":{"rendered":"https:\/\/cynthiamcmahon.ca\/blog\/?p=447"},"modified":"2021-01-12T18:58:26","modified_gmt":"2021-01-12T23:58:26","slug":"eyes-of-the-dragon-3-0-tutorials-6-7-and-8","status":"publish","type":"post","link":"https:\/\/cynthiamcmahon.ca\/blog\/2021\/01\/eyes-of-the-dragon-3-0-tutorials-6-7-and-8\/","title":{"rendered":"Eyes of the Dragon 3.0 Tutorials 6, 7 and 8"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Eyes of the Dragon 3.0 Tutorial 6, 7 and 8<\/h2>\n\n\n\n<p>I had a busy and productive afternoon! I have finished porting tutorials 6, 7 and 8 in the Eyes of the Dragon XNA tutorials to MonoGame. In the process I made a few minor updates so that they are a bit better. The tutorials can be found on the <a href=\"https:\/\/cynthiamcmahon.ca\/blog\/monogame-tutorials\/eyes-of-the-dragon-monogame-tutorials\/\" target=\"_blank\" rel=\"noreferrer noopener\">Eyes of the Dragon 3.0<\/a>  MonoGame tutorials page.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Eyes of the Dragon 3.0 Tutorial Six<\/h2>\n\n\n\n<p>Creating your character is an integral part of playing a role playing game. As a result, in this tutorial I add in a character generator to generate the player character You can find this tutorial using this <a href=\"https:\/\/drive.google.com\/file\/d\/1KQgIvIsNPBww_uBmgFlbtqVSitOYxgxi\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">direct link<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Eyes of the Dragon 3.0 Tutorial Seven<\/h2>\n\n\n\n<p>The player needs an avatar to control. So, in this tutorial I add in an animated sprite for the player to control. The tutorial is available using this <a href=\"https:\/\/drive.google.com\/file\/d\/1nrR0hHulp9YqCy4RONAGhNC3Uhr99yqW\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">direct link<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Eyes of the Dragon 3.0 Tutorial Eight<\/h2>\n\n\n\n<p>The character generator and tile engine are working. However, there is room for improvement. As a result, I make some changes to the character generator. They include a preview of the character. Changes to the tile engine include improved zooming. Also, it now uses a transformation matrix when rendering. The tutorial can be found at this <a href=\"https:\/\/drive.google.com\/file\/d\/1luQzsqIqbewcEGSbUhNA6Y964sYRQKSL\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">direct link<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What&#8217;s Next<\/h2>\n\n\n\n<p>I will likely take a break from Eyes of the Dragon tutorials so that I can do another MonoGame For The Absolute Beginner tutorial. It will likely be on sprite animation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My Projects<\/h2>\n\n\n\n<p>For my projects I will be focusing on my React course. This is so that I can improve my professional skills and open up new opportunities. I will also spend some time on my game development projects. Likely I will switch gears to Silver Prophet. All of this RPG work has me wanting to get back to work on that. A lot of Silver Prophet is content generator rather than game programming. As a result, progress is slower than when I am programming. I will try and have some videos of game play up on the site.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts<\/h2>\n\n\n\n<p>I&#8217;m happy with my progress on porting the XNA Eyes of the Dragon tutorials to MonoGame. There hasn&#8217;t been any major snag in getting the code to work. The bigggest difference has been how to the two frameworks handle content. Other than that it has been seemless.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Eyes of the Dragon 3.0 Tutorial 6, 7 and 8 I had a busy and productive afternoon! I have finished porting tutorials 6, 7 and 8 in the Eyes of the Dragon XNA tutorials to MonoGame. In the process I made a few minor updates so that they are a bit better. The tutorials can &hellip; <\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,4,8,2],"tags":[],"class_list":["post-447","post","type-post","status-publish","format-standard","hentry","category-eyes-of-the-dragon","category-monogame","category-silver-prophet","category-tutorial"],"_links":{"self":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/447","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/comments?post=447"}],"version-history":[{"count":1,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/447\/revisions"}],"predecessor-version":[{"id":448,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/447\/revisions\/448"}],"wp:attachment":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/media?parent=447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/categories?post=447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/tags?post=447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}