{"id":1251,"date":"2023-03-31T06:15:09","date_gmt":"2023-03-31T11:15:09","guid":{"rendered":"https:\/\/cynthiamcmahon.ca\/blog\/?p=1251"},"modified":"2023-04-02T17:42:41","modified_gmt":"2023-04-02T22:42:41","slug":"new-eyes-of-the-dragon-4-0-tutorial-part-12","status":"publish","type":"post","link":"https:\/\/cynthiamcmahon.ca\/blog\/2023\/03\/new-eyes-of-the-dragon-4-0-tutorial-part-12\/","title":{"rendered":"New Eyes of the Dragon 4.0 Tutorial, Part 12"},"content":{"rendered":"\n<p>I have finally uploaded a new tutorial! This tutorial adds a character generator to the game. It isn&#8217;t final, but I couldn&#8217;t add more to it as it was getting long enough. Characters will use the SPECIAL system based on a ten-sided die. To check if an action occurs, you roll a D10. If the roll is less than or equal to the attribute the action succeeds. A natural roll of one always succeeds, and a natural roll of ten always fails. You can find the tutorial on my site&#8217;s Eyes of the Dragon 4.0 page, or you can use this <a rel=\"noreferrer noopener\" href=\"https:\/\/drive.google.com\/file\/d\/1JfcUuEMEURNCL6iWEvF8y1iv8YD2TEbT\/view?usp=share_link\" data-type=\"URL\" data-id=\"https:\/\/drive.google.com\/file\/d\/1JfcUuEMEURNCL6iWEvF8y1iv8YD2TEbT\/view?usp=share_link\" target=\"_blank\">direct link<\/a>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What&#8217;s Next?<\/h3>\n\n\n\n<p>Wow, that tutorial took a long time. It is published now, and that is what is important. The next tutorial will be another Eyes of the Dragon 4.0 tutorial. To be honest, I haven&#8217;t decided what the tutorial will cover. I think I will continue with mechanics, though I haven&#8217;t decided. Look for the tutorial over the weekend. That is the plan, at least.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">My Projects<\/h3>\n\n\n\n<p>I will be working on Shadow Monsters over the weekend. First, I will be transforming the game to use render targets rather than scaling vectors. After that, I will be modifying the combat system. Don&#8217;t get me wrong, it works. However, I feel that it could be better. Also, I want to adjust the mechanics. I&#8217;m thinking of implementing the SPECIAL system. It is a thought that has been rolling around in my mind.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Final Thoughts<\/h3>\n\n\n\n<p> That was quite a tutorial drought. However, I will not go so long without posting a tutorial again. I will be starting the next Eyes of the Dragon 4.0 tutorial today. I will publish it by Sunday at the latest. Just remember, I do have a life and responsibility outside of tutorials. They are an important part of my life, though. So, I will be working on them. I will be back again tomorrow with another episode of Game Programming Adventures.<\/p>\n\n\n\n<p><strong><em><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-vivid-purple-color\">Cynthia<\/mark><\/em><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have finally uploaded a new tutorial! This tutorial adds a character generator to the game. It isn&#8217;t final, but I couldn&#8217;t add more to it as it was getting long enough. Characters will use the SPECIAL system based on a ten-sided die. To check if an action occurs, you roll a D10. If the &hellip; <\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,4,20,25,36,2],"tags":[],"class_list":["post-1251","post","type-post","status-publish","format-standard","hentry","category-eyes-of-the-dragon","category-monogame","category-my-projects","category-rpg","category-shadow-monsters","category-tutorial"],"_links":{"self":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/1251","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/comments?post=1251"}],"version-history":[{"count":1,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/1251\/revisions"}],"predecessor-version":[{"id":1252,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/posts\/1251\/revisions\/1252"}],"wp:attachment":[{"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/media?parent=1251"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/categories?post=1251"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cynthiamcmahon.ca\/blog\/wp-json\/wp\/v2\/tags?post=1251"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}